1. Well, it was at least productive.
  2. There’s now a development meeting scheduled to discuss this.
  3. If we’re lucky, someone will persuade WatcherDev to write a Blog post.
  4. This is still a shit way of problem solving.


In fairness, they know it’s shit right now, and they’re working on it. Yesterday saw the most communication I’ve experienced for some time. It would be great if we didn’t have to keep pushing for this and they responded BEFORE the complaints, but hey, you can’t have everything. At least my game director didn’t say anything controversial at a games awards ceremony last night.


So, what have we learnt?


… and find a better way than Twitter to generate content for your development meetings.

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