After yesterday’s blog post revelation, there’s suddenly a bit to say about why I’m still gaming in my 50’s. I’d hardly call myself prolific at present, and a lot of that has to do with far rather wanting to be outside when the weather’s nice than being stuck behind a screen. There’s also the issue of the work/life balance that’s still being thrashed out, but that’s slowly altering too. Most days, if I want to relax, I’ll pull up a tablet game.

The other hugely overriding issue right now, especially with keeping up on current releases, is money. When you do your sums and realise even a Warcraft sub’s too much to manage on current budget, that reassesses the gaming stack fairly significantly. There’s probably a joke here too about crowdfunding to keep current, but that’s just stupid. Very little excites me at present, incredibly little, if truth be told.

Most of that is wrapped around how modern gaming is changing.

It is no surprise that single player gaming is losing its allure: if you want uptake, then that means playing with others: word of mouth, social dynamics… all of these make being alone unfashionable and (ultimately) not as financially lucrative. The various GodSims that I enjoy at present have had multiplayer mode for some time, but I’ve never used it. Is that due to my lack of friends? Nope, I just don’t enjoy playing that way.

If if were that I was anti-social, you’d have reason to blame me for the lack of enthusiasm, but that’s just not true. I’ll happily play Mario Party, Minecraft and all manner of co-ops that have been the staples of my kids gaming experience growing up. I raided in Warcraft for many years, and was quietly dedicated to the task, often when other people lost interest. Multiplayer now, especially with consoles, is just not attractive.

The problem, undoubtedly, is consumerism.

I wheel this video out a lot because, in 10 minutes, it makes sense of my entire issue with the World right now: you have spare money, that you don’t need to stay alive, and so it goes somewhere. If everyone on your Social media feed is playing Anthem, well of course you’ll want to have a go. That’s the best form of marketing there is, after all. Herd mechanics are very real, and incredibly powerful.

However, when your new entry level experience is only part of the picture, and you’re dropping significant amounts of cash to buy summat you might not even play that often, priorities again shift. Right now, there are games bought that have never been played, and maybe I ought to amend that before anything new is purchased. More significantly, if the content really isn’t exciting, why bother with the games at all?

Yup, I’ll be over here for a bit, pottering around in old stuff and enjoying the freedom of doing what I want, whilst working out what happens next.

If there ends up being a post tomorrow, it might be time for a site redesign…

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